Review: Langrisser I & II (PS4) | Beneath The Tangles

I was given the opportunity to write a review for Langrisser 1 & II from NIS America. I posted some of the article here, to read the rest please go to Beneath The Tangles. Let me know what you thought of this game, or if you will be picking it up!

Initial release date: February 7, 2019
Developer: Chara-Ani
Genre: Tactical role-playing game
Platforms: Nintendo Switch, PlayStation 4, Microsoft Windows
PublishersNIS America, Inc., Kadokawa Games, Ltd., Nippon Ichi Software

Thank you NIS America for the review copy of Langrisser I & II for PlayStation 4, we truly appreciate your kindness and the opportunity to write this review!

As a JRPG fan, I’m pretty savvy to the more popular series in this sub-genre of gaming, but I didn’t know much if anything about the Langrisser franchise. I have heard mention of it here and there, but never took a deep look as it wasn’t one of the more famous ones back in the older console days. Still, I was excited to try it out and was happy that it’s a TRPG (Tactical Role-Playing Game) akin to the recent favorite, Fire Emblem. You can play either part 1 or part 2, and there are several updated features to this remastered version that I will go into.


Remastered Story

Langrisser I & II have similar storylines focusing on kingdoms at war with each other. You play part I as Ledin, a young man who seeks revenge against those who attacked his father, the king, and his nation. The legendary sword Langrisser, which has the power to revive evil monsters, was also stolen, though what the true plot behind all of this is a mystery that Ledin and his friends must discover. Langrisser II is lead by Elwin, a fighter who is caught in the middle of a war between evil creatures, the Descendants of Light, and the Rayguard Empire. They are battling for the Langrisser, as well as another sword called Alhazard. As you continue the story, you make decisions that affect the plot and change your progression and interactions.

The story is different but similar in both games, as the dialogue is bland and didn’t interest me. The enemies are bad because…they are evil (cue maniacal laughter)! The main protagonist is a goody-two-shoes, always fighting for justice and doing no wrong. New party members join your cause just because you happen to be walking in the same direction, or they have nothing else to do. Sadly, the story was not the highlight which is what I am always looking for in any RPG to be entertaining.

Ledin and Claire

Gameplay: Best of Both Worlds

If the story is lacking, the gameplay makes up for it. Langrisser features a neat option: the ability to switch between the original retro graphics and music to the new ones, which I wish more games would allow. I appreciated being able to see how the original game sounded and looked, just for fun and to compare. I am a fan of old-school gaming tunes, so it was nice to hear the original tracks.

The gameplay itself not that complicated, but that’s not a criticism: I liked it, actually. Some games have so much going on, you don’t even know what to do. You control the main unit (Ledin, for example) and choose what other units will follow him—generally 4-6. When you move that character, the units follow you and support you by attacking surrounding enemies.

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When not conquering digital worlds in video games, he can be found reading, watching anime, listening to music writing, and just enjoying life as a geek in the city.

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